Box displayDefinition: A contraption that displays a shulker box and has some or all of the following features: a button to dispense a new box, breaking of the box when it empties, automatically dispensing a new box when... for restock halls with a unique animation/UIDefinition: User interface. The part of a contraption or system that the end user interacts with, regardless of the inner workings of the system.. When there is no box, a moveable block is placed where the box is supposed to be. This block is swapped with the bottom stair when a box is present, and can be used as a block display if the item is a solid moveable block.
Features
Default Extended
LocalDefinition: Annotates if a signal comes from a global system ( a 'brain' ), or from within a Slice. For example, one global clock could send signals to 8 slices on an interval, or all 8 slices could have their... First Box Placement
Collectionless
Chest Readout
Perfect UI, Unique Animation
Considerations
Has a toggle stateDefinition: Usually used to refer to intentionally having sticky piston's drop its block by sending it a <3gt pulse in order to cycle between two different states (toggling between block in and out). Important...
No box collectionDefinition: Typically reliable collection of a box during either unloading or box displays where you can grab items out of a box, and have it break the box for other use